Spy Club STEM/STEAM Curriculum

Executive Summary

Objective
To actively engage K-12 students with STEAM concepts via a unique hands-on, integrated and inquiry-based spy club curriculum.

Goals
To help students prepare for future careers by introducing them to and engaging them in practical ways in which STEAM is incorporated in daily tasks while simultaneously sharpening their 21st century skill-sets.

Solution
By offering a club-based curriculum that offers inquiry-based teaching methods, there is little resemblance to the compartmentalized structure of the school-day which will appeal to students and increase the odds of participation as well as knowledge retention. Daily meetings will take place where participants will complete one training exercise followed by a mission to complete. The overarching narrative will drive the plot and support print motivation while the individual missions will incorporate STEAM literacy.

Spy Club

Project Outline
The summer club curriculum will run for 8 weeks with a total of 40 meetings.
The school-year club curriculum will run for 36 weeks with a total of 180 meetings. Throughout the entirety of the program students are expected to develop the following skills:

  • Speaking & Narrative Skills
  • Vocabulary
  • Reading & Phonological Awareness
  • Writing
  • Playing
  • Flexibility & Adaptability
  • Initiative & Self-Direction
  • Teamwork & collaboration
  • Critical Thinking & Problem Solving
  • Diversity & Inclusion
  • Creativity & Innovation
  • Science, Technology, Engineering, Art & Math (STEAM)
  • Print Motivation

Summer Curriculum Overview

WEEK ONEApplications & Philadelphia
Day 1Agent Applications & Agent Test
Day 2Philadelphia - Mission #001 - Fingerprint Match-Up
Day 3Philadelphia - Mission#002 - Fingerprint Pull
Day 4Philadelphia - Mission#003 - Composite Sketch
Day 5Philadelphia - Mission#004 - Hair Analysis
WEEK TWOSouth America & Antarctica
Day 1Maya - Mission#005 - Quipu
Day 2Chile - Mission#006 - Coin Identification
Day 3Antarctica - Mission#007 - Ice Melt
Day 4Antarctica - Mission#008 - Intercepted letter (PigPen)
Day 5Antarctica - Mission#009 - LED Lights
WEEK THREECrab Nebula & Indian Ocean
Day 1Crab Nebula - Mission#010 - Nebula Match-up
Day 2Crab Nebula - Mission#011 - Flight Simulator
Day 3Indian Ocean - Mission#012 - Nautical Flag Code
Day 4Indian Ocean - Mission#013 - Boat Engineering
Day 5Indian Ocean - Mission#014 - The Moon & Currents
WEEK FOURMadagascar & Uganda
Day 1Madagascar - Mission#015 - Cockroach Cover-Up
Day 2Madagascar - Mission#016 - Paper Weaving
Day 3Uganda - Mission#017 - Plant Identification
Day 4Uganda - Mission#018 - Puzzle Piecing
Day 5Uganda - Mission#019 - Invisible Ink
WEEK FIVEEgypt & Scandinavia
Day 1Egypt - Mission#020 - Hieroglyphics
Day 2Egypt - Mission#021 - Sound Bite
Day 3Scandinavia - Mission#022 - Svalbard Global Seed Vault
Day 4Scandinavia - Mission#023 - SOMA Cube Map
Day 5Scandinavia - Mission#024 - LEGO
WEEK SIXIndia & China
Day 1India - Mission#025 - Bug Identification
Day 2India - Mission#026 - Follow the Elephants
Day 3China - Mission#027 - Tangram Puzzle
Day 4China - Mission#028 - pH Test
Day 5China - Mission#029 - Chinese Zodiac
WEEK SEVENJapan & Australia
Day 1Japan - Mission#030 - Translation & Origami
Day 2Japan - Mission#031 - Binary Code
Day 3Australia - Mission#032 - Secret Message (spy glasses)
Day 4Australia - Mission#033 - Circular Decoder
Day 5Australia - Mission#034 - Flight Tracker
WEEK EIGHTChicago & Philadelphia
Day 1Chicago - Mission#035 - Handwriting Match-Up
Day 2Chicago - Mission#036 - Surveillance Footage
Day 3Philadelphia - Mission#037 - Independence Hall
Day 4Philadelphia - Mission#038 - Circuits
Day 5Philadelphia - Opening of the Cryptex & Party!

Week 1

Training: Laser Maze
Each day this week the FLPEA meetings will open with a laser maze training exercise for the agents. The difficulty level of the maze
on day one will be EASY and progressively work it’s way up to HARD by five.

Supplies Needed:

  • red yarn
  • 10 chairs

Set-Up:
Set out the chairs in two rows, back to back, with a three foot gap in between the rows. Start at one end of the chairs, and tie the end
of the yarn to one of the legs. Weave the yarn back and forth between the chairs, leaving gaps large enough for children to crawl
through. As this activity gets more difficult, you will leave smaller and smaller spaces. Once you’ve reached the end of the chairs then cut the yarn and tie it off on another leg.

Day 1Agent Applications, Certificate of Membership, ID Badges & Pins
Day 2Training: Laser Maze
VIDEO MESSAGE: HEADQUARTERS Mission#001: Fingerprint Match-Up (pg. 8-9)
Day 3Training: Laser Maze
Mission#002: Fingerprint Pull (pg. 10)
Day 4Training: Laser Maze
VIDEO MESSAGE: EYEWITNESS ACCOUNT Mission#003: Composite Sketch (pg. 11-12)
Day 5Training: Laser Maze
Mission#004: Hair Analysis (pg. 13) Suspect List (pg.14)

Download Full Overview Download Spy Club Month 1

Call To Action?

Building Capacity through Growth in Practice.